
Cantlin’s Golem can be quite a devastating foe. The bosses will have a pattern, something very recognizable, and they’ll repeat it ad nauseam until you’ve done enough damage to defeat it. Thanks to the Cantlin Shield, you won’t take any damage when directly facing the Golem.Īll of Dragon Quest Builders’ boss fights are similar to ones you might find in an action-RPG. This is the only part of the fight where you might need to heal. He’ll be hopping around, throwing a temper tantrum, and it’s easy to lose track of where he’ll land. And it isn’t even because they’re difficult. The most difficult part of this fight is actually the two waves of Hammerhoods that come after you’ve dealt the first 600 points of damage. The Golem only has 900 hit points, so follow this pattern three times and you’ll be done. Head back and grab your Cantlin Shield, if you haven’t already. Once he’s down, place one more Wrecking Ball at his feet. Place a single Wrecking Ball at his feet and run out of range. You stay behind the shield until he finishes his spinning tantrum. Even though the city is properly defended, you still need to go through the motions of blocking boulders by placing a Cantlin Shield in front of them three times. His attacks will do no damage, which means no cleanup after the boss fight.įrom there, it’s about being out in the field and relying on your single Cantlin Shield. It shattered, and only did damage to one superficial earthen block I’d placed to keep Rollo from hopping up and out of the city during an earlier wave. As you can see in that Dragon Quest Builders screenshot above, the Golem’s boulder landed a direct hit on Cantlin’s new Obsidian wall. When the Golem arrives, all of your villagers will disappear, the land immediately surrounding Cantlin will be replaced by a desert battlefield, and all you’ll have to deal with is the Golem. The enemies took out the spikes, but not the Evil Idol statues. I made sure my builder was standing over the former barricade. They’re nothing unusual and, thanks to the Obsidian wall, you can pick them off at your leisure.

Go ahead and handle the waves leading up to the Golem’s arrival as usual. Fortunately, a story quest with Pippa will already have your healing needs covered. You should also have about seven medicinal herbs for incidental damage caused during the Hammerhood portions of the fight. Thanks to the walls you’ve placed, you’ll only need one. While Dragon Quest Builders will recommend making 20 Wrecking Balls, that’s overkill. Once you have the Obsidian walls up, it’s time to prepare for the actual fight. Make sure you place an Obsidian block wall behind the barricade wall you’d built earlier too! It wouldn’t be the worst idea to even go four blocks tall, if you have enough blocks, to keep villagers like Rollo and Kenelm from hopping up and over during the early waves. They’ll tear down the best barricade you have set up west of the city, easy. Various knights will appear as part of these hordes, and their attacks can bash their way through other blocks. I recommend doing this before not only the Golem fight, but also before the waves that precede it. The “inside” part is most important, because everything immediately outside the city limits for a select distance will temporarily disappear during the fight against the Golem. What you need to do is put a three Obsidian block tall wall around the entirety of Cantlin, all within the city limits. They’re the perfect substance to protect the town leading into and during this final fight. While you’ll be able to destroy them with your hammer after placing them around Cantlin, enemy attacks can’t put a dent in them. If you collect it that way, you’ll end up getting Obsidian blocks. The easiest way to get this from the land beyond the third teleporter is to take a Wrecking Ball bomb and blast it out of the wall. One of the quests you’ll be forced to undertake is gathering Orichalcum for the Cantlin Shield. Fortunately, you can stop that without having to do tons of crafting. His boulders, if not blocked by a Cantlin Shield, will destroy the city walls and furniture. Note: this strategy has spoilers for Dragon Quest Builder’s first boss.Ĭantlin’s Golem can and will take out your town, if you don’t properly prepare for it. While the first boss may seem intimidating, it isn’t hard to make this the easiest fight in the game. Each one of the story’s islands has its own area to rebuild and, eventually, boss to fight.
#DRAGON QUEST BUILDERS 2 TV TROPES FREE#
Terra Incognita, the free build area, could take upwards of 40 hours on its own. Dragon Quest Builders is about a 40 hour game, should someone rush through it.
